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Heres empire.environment, with the changes in bold to give you an idea. I don't know why they changed the settings for the Wood Elves map, which I presume is from the Wood Elves DLC.Īlso comparing the before and after empire.environment, they changed different values compared to the before and after badlands.environment.īasically though, they're changing the fog_distance_start, fog_distance_strength, fog_distance_scale and fog_clear_distance values. The first thread wants to remove the fog of war in terms of increasing the line-of-sight to be able to see everywhere, the second thread wants to remove the fog of war visual effects, to reduce performance issues whilst still keeping the fog of war Basically that Warhammer 1 mod opened the environment files from terrain.pack - terrain - campaigns - warhammer_map_1_1_wood_elves - lighting and changed the fog settings.
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They're not actually all that different Frunk, besides concerning the fog of war.
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